![]() Wanted to include more ‘cloth’ but the mesh didn’t match with the rest of the textures Microscopic clipping on sideboobs, notable on titan knockers that use custom slidersīecause of the shape there’s going to be extra clipping on default and custom animations Textures stretch and deform according to your sim proportions Had to use ‘DXTBmp’ to make the 4 channel mask, everything else generated A LOT of artifactsĮlectronic Arts for original mesh and textures This garment is compatible with shoes and most accessories from the game, mine and other creators (there’s a chance of clipping on the base of the neck with 3d necklaces and chokers) What’s the difference with the one located on “Fantasy Set N02”? For beginners this one is attached attached to MedBod that allowed me to include a normalmap that adds a little more detail, the second difference are the shoulder decorations Texture stretching and deformation depending on your sims proportions and custom pose/animationĪdditional stretching on the sideboob, more evident on gigantic milkers that use custom slidersĭeformation of the shoulder decorations depending animation/poses, the original did the same though Right arm (or was left?) looks ‘weird’ on CAS, in-game looks fine ![]() You’re allowed to modify it in any way, shape or form imaginable asking me for permission is not necessaryĮnabled for naked, everyday, sleepwear, formalwear, career, outwear ![]()
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